Thursday, March 08, 2007

KID ADCC NEWS:


Kid Peligro Jiu-Jitsu News . . . ADCC Rules Update
Submitted by: Kid Peligro


Wth the 2007 ADCC World Championships just around the corner it is important to review and understand the ADCC Rules. Many a competitor has lost a match because of lack of fully understanding the ADCC rules.

The rules for the 2007 contest remain the same as in the past, however they will be enforced more by the referrees especially when it comes to stalling. Head organizer Guy Nevens clarifies: 'The referees will strictly enforce the stalling rules. While in the past there may have been instances whereby fighters could stall and get away with it, this year we will make sure they get negative points if they don't fight. IF they don't want to fight they shouldn't come to ADCC!'

So be ready for a lot of action and some great matches, with names like Roger Gracie, Dean Lister, Ronaldo 'Jacare', Marcelo Garcia, Saulo & Xande Ribeiro, Andre Galvao, Jeff Monson and others competing for hundreds of thousands of $$$ prizes.


ADCC Rules & Regulations

The Championship is tournament style, only winner goes through to the next round.

Gee, Kimono & Wrestling Shoes are optional.
The mat area is 9 x 9 meters, (8x8m, 1m safety area)
If the fighters go out of this area the referee will restart the fight in the centre of the mat, in the same position they were when they left the mat. If the fighters were standing, they will start again facing each other.

Legal Techniques

Any kind of choke (except for using the hand to close the wind pipe).
No use of T-Shirt and no holding the shorts allowed
Any arm bar, shoulder lock, or wrist lock
Any Leg Lock or Ankle Lock
Slamming can be used only in order to prevent a submission. Otherwise is considered as illegal.
Illegal Techniques

'Full Nelson' and 'Crucifix'
No striking of any kind
No eye gouging or fish hooking
No grabbing the ears
No hair pulling
No finger or toe holds
No thumbing
No scratching and pinching
No kicking
No biting
No touching groin area
No hands, knees or elbows on face
No slippery substances allowed on body or clothing
Points

2 -Mount position

2 -Knee on stomach

2 -Sweeps (ends Guard or Half Guard)

2 -Takedown (ends Guard or Half Guard)
3 -Back mount with hooks
3 -Passing the guard
4 -Clean Sweep (ends passed the guard)
4 -Clean Takedown (ends passed the guard)

Each position must be established for 3 seconds or more being out of any danger of submission in order for points to be awarded.
When changing multiple positions points will be awarded only for the position that has been established for 3 seconds or more.
When passing the guard going straight to mount or knee on the stomach in less than 3 seconds points will be given only for passing the guard.
Reversals are considered Sweeps as well.

Panalties

When a fighter voluntarily jumps in the guard or goes from standing position to a non-standing position by any means and remains down for 3 seconds or more, he will be punished by a minus point.
When a fighter disengages from contact and starts backing up and avoids to engage again he will be punished by minus point.
A passive fighter will be warned twice and then will be punished by minus point. The referee will warn the passive player by the wards 'WARNING PASSIVITY' – after the first minus given there are not going to be any more warnings and the minus points will be given right a way if the fighter continues to be passive.
How you can win

The winner will be decided according to,

If one competitor gives up or submits by tapping the leg, arm or verbally
If Referee feels one competitor is unable to defend himself or feels his life is in danger, the Referee will declare the winner
If a fighter breaks the rules twice he will be disqualified by the Referee
Winning by

Submission
Points
Referee Decision
Mens Weight Classes

- 65.9kg
- 76.9 Kg
- 87.9 Kg
- 98.9 Kg
+ 99 Kg
Absolute Class
Womans Weight Classes
under 55 Kg
55 Kg to 60 Kg
60 Kg to 67 Kg
67 Kg and over
Time Limits :

Qualifying Rounds = 10 Minutes, first 5 minutes with out points.
Finals = 20 Minutes, first 10 minutes with out points. Only negative points.
5 Minutes overtime if there is a draw and 10 minutes overtime on the files.
No slippery substances allowed on b